World of Tanks Weekly Round-Up – 31 July 2017

Big news week this week!!

  • Update 9.20 Preview

    Vehicle Rebalance

    This time, we’re focusing on four national lines—Japan, France, USA, and USSR. The German tree is getting a few tweaks, too. As a follow-up to the comprehensive revision it received in early 2017, we’ll be working on combat parameters of the Maus, Mäuschen, and 8,8 cm pak 43 Jagdtiger.

    SPG Improvements

    The work on fine-tuning SPGs didn’t stop with 9.18. The team spent a few months analyzing your feedback and came up with a set of tweaks to improve the experience for players in arty and those fighting them.

    The increased splash radius often resulted in confusing instances where you thought you were safe from an enemy SPG, laying low behind cover, but received damage regardless. To alleviate these issues, we refined the stun and damage calculation mechanic, adding an extra set of variable for shooting over obstacles:

    • Don’t worry about arty shells if the construction (destructible or indestructible) you use for cover is two or more meters thick and your tank stays completely hidden behind it. You’re safe there: if an SPG shoots, your tank won’t get stunned or damaged.
    • Tanks hiding behind a fence or a small house that are less than 2m thick will get stunned and receive the same amount of damage they would get if they were in the open.
    • There’s also a third scenario: while cover is thick (2+ meters), a vehicle isn’t fully hidden (think of any corner maneuver). In this case, the stun duration and damage depend directly on how exposed a tank is. Based on the sizes of the visible area, a vehicle can get:
      • 25% of the total damage and stun time
      • 50% of the total damage and stun time
      • 75% of the total damage and stun time
      • 100% of the total damage and stun time

    Also, to provide you a full lowdown on your performance in a battle, the post-battle stats will now brief you on the total stun time you caused.

    New Chinese TDs

    Nine Chinese TDs are revving their engines, ready to hit the battlefield. Yes, we’re talking about the line that rolled out on Chinese servers a few months ago. We know this is something you’ve been asking for, and we’re excited to make them available for all players. We’ll have more to share on each vehicle as we get closer to release, so stay tuned.

    Capture.PNG

    New Scenario for Random Battles

    Have you ever wanted to test your mettle outside the 15v15 setup? Well, you’ll soon get your chance. Starting in 9.20, the game adds a new 30v30 “Grand Battle” mode with 60 players fighting over an all-new 1.4×1.4 “Nebelburg” map, created specifically for this scenario. Available alongside other Random Battles types, it’s exclusive to Tier X vehicles and follows the rules of Standard battles: capture an enemy base or destroy all opponents to secure victory. The number of SPGs is limited to four per side to ensure enjoyable experience for all vehicle classes.

    Stay tuned for a detailed overview of Grand Battle with a closer look at Personal Missions available in it, medals and marks of excellence you can earn, and more. We’ll be looking into it with extra scrutiny in a separate article coming closer to 9.20’s release, so keep leaving us feedback and questions.

    HD Models

    Lastly, another 12 vehicles had their looks revamped in shiny HD:

    • SU-5
    • SU-14-1
    • Bat.-Châtillon 25 t
    • M12
    • M5A1 Stuart
    • Pz.Kpfw. 38H 735 (f)
    • Pz.Kpfw. IV Ausf. D
    • VK 30.01 (D)
    • T69
    • Matilda Black Prince
    • Churchill III
    • Т-44-85
  • Update 9.20 Detailed Vehicle Changes

    USSR

    T-54 first prototype

    • Decreased dispersion during movement of the T-54 first prototype suspension by 9%
    • Decreased dispersion on hull traverse of the T-54 first prototype suspension by 9%
    • Decreased dispersion on turret traverse of the 100 mm D10T-K gun by 25%
    • Changed aiming time of the 100 mm D10T-K gun for the T-54 first prototype turret from 2.4 s to 2.2 s
    • Changed the view range of the T-54 first prototype turret from 360 m to 380 m
    • Improved turret armor
    • Changed penetration of the UBR-412 shell for the 100 mm D10T-K gun from 183 mm to 190 mm
    •  Changed penetration of the UBR-412P shell for the 100 mm D10T-K gun from 235 mm to 247 mm
    • Changed the depression angle of the 100 mm D10T-K gun from -6 degrees to -7 degrees
    • Changed the ammo rack capacity for the 100 mm D10T-K gun from 34 to 56

    T-44-100

    • Decreased dispersion on turret traverse of the 100 mm LB-1 gun by 15%
    • Changed the reload time of the 100 mm LB-1 gun from 8.1 s to 7.5 s
    • Changed the aiming time of the 100 mm LB-1 gun from 6.5 s to 4.5 s
    • Improved turret armor
    • Changed penetration of the UBR-412 shell for the 100 mm LB-1 gun from 183 mm to 190 mm
    • Changed penetration of the UBR-412P shell for the 100 mm LB-1 gun from 235 mm to 247 mm

    Т-44

    • Decreased dispersion during movement of the T-44 suspension by 9%
    • Decreased dispersion during movement of the T-44M suspension by 10%
    • Decreased dispersion on hull traverse of the T-44 suspension by 9%
    • Decreased dispersion on hull traverse of the T-44M suspension by 10%
    • Changed dispersion of the 122 mm D-25-44 gun from 0.43 m to 0.42 m
    • Decreased dispersion on turret traverse of the 100 mm LB-1 gun by 14%
    • Changed the reload time of the 122 mm D-25-44 gun for the Т-44-100 turret from 19.2 s to 15.2 s
    • Changed the reload time of the 100 mm LB-1 gun for the Т-44-100 turret from 8.1 s to 7.5 s
    • Changed the aiming time of the 122 mm D-25-44 gun for the Т-44-100 turret from 3.4 s to 3.2 s
    • Changed the aiming time of the 100 mm LB-1 gun for the Т-44-100 turret from 2.3 s to 2.1 s
    • Improved hull and turret armor
    • Changed penetration of the UBR-412P shell for the 100 mm LB-1 gun from 235 mm to 247 mm
    • Changed penetration of the UBR-412 shell for the 100 mm LB-1 gun from 183 mm to 190 mm

    Т-54

    • Changed dispersion of the 100 mm D-10T2S gun from 0.35 m to 0.39 m
    • Changed dispersion of the 100 mm D-54 gun from 0.39 m to 0.33 m
    • Changed the reloading time of the 100 mm D-10T2S gun for the T-54 mod. 1949 turret from 7.8 s to 7.4 s
    • Changed the reloading time of the 100 mm D-54 gun for the T-54 mod. 1949 turret from 8.2 s to 8.5 s
    • Changed the aiming time of the 100 mm D-10T2S gun for the T-54 mod. 1946 turret from 2.3 s to 2.5 s
    • Changed the aiming time of the 100 mm D-54 gun for the T-54 mod. 1949 turret from 2.9 s to 2 s
    • Improved hull and turret armor
    • Changed penetration of the UBR-412P shell for the 100 mm LB-1 gun from 235 mm to 247 mm
    • Changed penetration of the UBR-412 shell for the 100 mm LB-1 gun from 183 mm to 190 mm
    • Changed the depression angle of the 100 mm D-10T2S gun from -5 degrees to -6 degrees

    Object 140

    • Improved armor of the turret top

    IS-7

    • Added the M-50TI engine
    • Removed the M-50T engine
    • Decreased dispersion during movement of the IS-7 suspension by 16%
    • Decreased dispersion hull traverse of the IS-7 suspension by 16%
    • Decreased dispersion on turret traverse of the 130 mm S-70 gun by 25%
    • Changed aiming time of the 130 mm S-70 gun for the IS-7 turret from 3.1 s to 2.9 s
    • Changed vehicle durability from 2,150 to 2,400

    ISU-152

    • Added the 152 mm D-4S
    • Removed the 122 mm A-19 mod. 1937 gun
    • Removed the 122 mm D-25S mod. 1944 gun
    • Removed the 152 mm BL-10
    • Removed the UBR-471 shell
    • Removed the BR-471D shell
    • Removed the UOF-471 shell
    • Removed the 53-OF-551 shell
    • Removed the UBR-551 shell
    • Removed the UBR-551P shell
    • Changed vehicle durability from 1,210 to 1,200
    • Changed the research cost of the BL-9S gun from 44,000 to 24,000
    • Changed the vehicle research cost of the Object 704 from 176,500 to 192,500

    Object 704

    • Added the 152 mm D-4S
    • Changed the vehicle research cost of the Object 268 from 301,000 to 239,000

    Object 268

    • Increased the Gun Traverse Limits from 6L/6R to 11L/11R
    • Increased velocity of the 152mm_UBR551M shell for the 152mm_M64 gun from 760 to 950 m/s (AP shells)

    FRANCE

    AMX 13 75

    • Changed the ammo capacity for the 75 mm SA49 gun from 42 to 44 shells

    Bat.-Châtillon 25 t

    • Changed the ammo capacity for the 100 mm SA47 from 30 to 42 shells

    AMX 30 B

    • Decreased dispersion during movement of the AMX 30 B suspension by 25%
    • Decreased dispersion on hull traverse of the AMX 30 B suspension by 25%
    • Changed dispersion of the 105 mm mle. F1 gun from 0.3 m to 0.36 m
    • Decreased dispersion on turret traverse of the 105 mm mle. F1 gun by 33%
    • Changed the reloading time of the 105 mm mle. F1 gun for th AMX 30 B turret from 8.9 s to 7.8 s
    • Changed the aiming time of the 105 mm mle. F1 gun for th AMX 30 B turret from 2.1 s to 2 s
    • Improved turret armor
    • Changed penetration of the OCC-105-F1 shell for the 105 mm mle. F1 gun from 320 mm to 300 mm
    • Changed penetration of the OFL-105-F1 shell for the 105 mm mle. F1 gun from 260 mm to 248 mm

    AMX AC mle. 48

    • Changed dispersion of the 120 mm AC SA46 gun from 0.33 m to 0.37 m
    • Decreased dispersion on gun traverse of the 120 mm AC SA46 gun by 42%
    • Added the magazine reloading system to the 120 mm AC SA46 gun for the AMX AC mle. 48 turret
    • Changed the aiming time for the 120 mm AC SA46 gun for the AMX AC mle. 48 turret from 2.9 s to 2.7 s
    • Improved hull armor
    • Changed the ammo capacity for the 120 mm AC SA46 from 64 to 66 shells

    AMX 50 Foch (155)

    • Added the SCR 619F radio
    • Added the Saurer 1000F engine
    • Removed the SCR 619 radio
    • Removed the Saurer engine
    • Improved hull armor
    • Changed the elevation angle of the 155 mm AC SA58 gun from +12 degrees to +18 degrees
    • Changed the gun depression angle of the 155 mm AC SA58 gun from -5 degrees to -6 degrees
    • The vehicle was transferred from the researchable to special category
    • Elevation angles are increased till 10 degrees in each side

    Bat.-Châtillon 25 t

    • Changed the ammo capacity for the 100 mm SA47 from 30 to 42 shells

    AMX 30 1er prototype

    • Decreased dispersion during movement of the AMX 30 1er prototype suspension by 11%
    • Decreased dispersion during movement of the AMX 30 A pré-série suspension by 12%
    • Decreased dispersion on hull traverse of the AMX 30 1er prototype suspension by 11%
    • Decreased dispersion on hull traverse of the AMX 30 A pré-série suspension by 12%
    • Changed dispersion of the 105 mm mle. F1 gun for the AMX 30 A pré-série turret from 0.33 m to 0.37 m
    • Changed dispersion of the 105 mm mle. F1 gun for the AMX 30 1er prototype turret from 0.34 m to 0.38 m
    • Decreased dispersion of the 105 mm mle. F1 gun for the AMX 30 A pré-série turret by 40%
    • Decreased dispersion of the 105 mm mle. F1 gun for the AMX 30 1er prototype turret by 30%
    • Changed the reloading time of the 105 mm mle. F1 gun for the AMX 30 A pré-série turret from 9.9 s to 8.7 s
    • Changed the reloading time of the 105 mm mle. F1 gun for the AMX 30 1er prototype turret from 10.2 s to 9 s
    • Improved turret armor
    • Changed penetration of the OFL-105-F1 shell for the 105 mm mle. F1 gun from 260 mm to 248 mm
    • Changed penetration of the OCC-105-F1 shell for the 105 mm mle. F1 gun from 320 mm to 300 mm

    AMX 50 100

    • Changed the gun depression angle of the 90 mm DCA 45 gun from -6 degrees to -9 degrees
    • Changed the gun depression angle of the 90 mm F3 gun from -6 degrees to -9 degrees
    • Changed the gun depression angle of the 100 mm SA47 gun from -6 degrees to -9 degrees

    AMX 50 Foch

    • Decreased dispersion during movement of the AMX 50 Foch suspension by 9%
    • Decreased dispersion during movement of the AMX 50 Foch suspension by 10%
    • Decreased dispersion on hull traverse of the AMX 50 Foch suspension by 9%
    • Decreased dispersion on hull traverse of the AMX 50 Foch suspension by 10%
    • Changed dispersion of the 120 mm AC SA46 gun from 0.33 m to 0.35 m
    • Decreased dispersion on gun traverse of the 120 mm AC SA46 gun by 30%
    • Added the magazine reloading system to the 120 mm AC SA46 gun for the AMX 50 Foch turret
    • Changed the aiming time for the 120 mm AC SA46 gun for the AMX 50 Foch turret from 2.3 s to 2.5 s
    • Improved hull armor
    • Changed the ammo capacity for the 120 mm AC SA46 from 64 to 68 shells

    AMX 50 Foch B

    • Added the following vehicle to replace the AMX 50 Foch (155)

    GERMANY

    Mäuschen

    • Crossing capacity of the standard suspension is improved on all types of soils

    Maus

    • Changed reloading time of the 12,8 cm Kw.K. 44 L/55 gun from 12 s to 13.3 s
    • Changed vehicle durability from 3,200 to 3,000

    8,8 cm Pak 43 Jagdtiger

    • Decreased dispersion during movement of the Jagdtiger 8,8 suspension by 6%
    • Decreased dispersion on hull traverse of the Jagdtiger 8,8 suspension by 6%
    • Changed the traverse speed of the Jagdtiger 8,8 suspension from 22 to 26

    USA

    M46 Patton

    • Improved turret armor

    M48A1 Patton

    • Removed  90 mm Gun M41
    • Removed 105 mm Gun T5E1M2
    • Removed the AP M77 shell
    • Removed the HE M71 shell
    • Removed the HVAP M304 shell
    • Removed the AP T32M2 shell
    • Removed the APCR T29E3M2 shell
    • Removed the HE M11A2 shell
    • Improved turret armor

    JAPAN

    O-I Experimental

    • Removed the 10 cm Cannon Type 14 gun
    • Removed the APHE Type 95 shell
    • Removed the APHE Type 95 Toku Kou shell
    • Removed the HE Type 14 shell
    • Changed the turret traverse speed of the O-I Experimental turret from 22 deg/s to 20 deg/s
    • Increased armoring of the hull and turret
    • Changed the top speed from 40 km/h to 25 km/h

    O-I

    • Decreased thickness of the hull and turret armor

    O-Ho

    • Added the AP Experimental Type 2 Toku Otsu shell

    Type 4 Heavy

    • Changed the traverse speed of the Type 4 Heavy suspension from 20 to 15
    • Changed the traverse speed of the Type 4 Heavy Kai suspension from 22 to 17
    • Changed the turret traverse speed of the Type 4 Heavy turret from 18 deg/s to 17 deg/s

    Type 5 Heavy

    • Changed the traverse speed of the Type 5 Heavy suspension from 22 to 17
    • Changed the turret traverse speed of the Type 5 Heavy turret from 20 deg/s to 18 deg/s
    • Decreased thickness of the hull armor
  • Tiger 217 (Otto Carius’ Tank) In-Game Screenshots:

 

 

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